#ifndef _RENDERSETTINGDESCRIPTOR_H_
#define _RENDERSETTINGDESCRIPTOR_H_

#include <SECore/Manager.h>
#include <variant>

namespace SEngine
{
    struct RenderSettingDescriptor
    {
        float                                                   grid{1.0f};
        bool                                                    isShowGrid{true};
    };
} // namespace SEngine


#endif